Good Numbers
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In an earlier post I mentioned this game called Card Quest (2017), which I really love but odds are you likely haven’t played. It has some rough edges, but I think it’s worth taking a close look at. It was made by a pair of (I believe) French designers, Baptiste Dubessay and Nicolas Tobias, and…
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I got interested in the “Rolling With Advantage” mechanic in D&D, which has an interesting distinction versus a straight +modifier, and I looked at that in Part 1. That got me wondering if changing the dice would change the mechanic at all, which I looked at in Part 2. Lastly, I wanted to show analytical…
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What’s better, rolling with a positive modifier or ‘with advantage’? That’s what I was wondering about last time. I already explored the question in enough detail to answer the question about what gloves to wear. But what about other combinations of dice? I’m a game designer, I don’t really care all that much about how…
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I’ve been playing Baldur’s Gate 3 lately, a game you’ve probably heard a lot about already. I’ve been surprised at how fiddly and fussy a game it is, and I cannot believe what a massive success it’s been ‘despite’ that. It feels like a thought experiment made real, one positing that players don’t need everything…