• I play a lot of deckbuilders. Don’t you? They’re great. I want to talk about an overlooked subgenre of deckbuilding which I think is pretty neat, but that’s sadly somewhat rare: “set-based” deckbuilders. Or that’s what I’m calling them in my head anyway. I don’t think there’s a name for any of this, so let…

  • Last year I happened to play this game called Aces & Adventures (2023), which seems like it was modestly successful but I haven’t seen anyone else mention or talk about. I enjoyed it quite a bit! It’s a deckbuilding RPG, with various classes, and each campaign has you playing through a node graph of combat…

  • This is part of an interview series I’m conducting with games professionals who also teach part-time as adjunct faculty. Leon is one of the first interviewees who I didn’t already know personally, so it was especially great getting his perspective! Leon Perniciaro (he/him) is the editor of Haven Spec Magazine, a PhD student at the University of Connecticut,…

  • I really enjoyed Joey Schutz’s article from last month To Kill a Dragon: Video Games and Addiction. Joey is a colleague of mine I’ve known for a few years and I really admire his work- He’s a thoughtful designer and I appreciate reading his thoughts on games and game design. This piece touched on some…

  • This is the first of an interview series I’m conducting with games professionals who also teach part-time as adjunct faculty. Natalie is a colleague of mine at the NYU Game Center who I’ve known for a few years. I’ve been a fan of hers since she casually handed over one of the coolest business cards…